Tiny Royale

Tiny Royale™ is a bite sized battle royale style game available now on Snapchat!

 

Overview

Tiny Royale™ is a top-down multiplayer shooter that reinvents the battle royale experience for the Snapchat platform. Tiny Royale™ lets players choose custom characters and squad up with friends or battle solo for quick two-minute rounds to loot and shoot their way to victory. Up to 30 players can battle at a time, forming squads of up to four friends. As players progress they can unlock characters and collect weapons and health packs while the map shrinks during the match until only one player, or team, remains.

This project is live and can be viewed here https://www.snapchat.com/games/tiny-royale

 
 
  • Art Direction

    As Art Director on this project, I oversaw the work of other designers and concept artists who helped craft the overall style and concept of the game.

    Conveyed expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team ( lead artists, concept artists, environment artists, character artists, animation team, and vendors) by making use of the pertinent visual references, concept art, production design, and atmosphere materials.

    Guided the development and ensuring the maintenance of the flow of artistic tasks and provided guidance and advice to the team, as well as managing external art vendors.

    UX Direction

    Conducted in-depth user research and synthesized complex data information. Prototyped, user-tested and iterated with team.


  • Play Canvas (Engine), Figma, Illustrator, Photoshop, After Effects, JIRA

  • Art Direction, UX Direction, UX Research, Wireframing, Rapid Prototyping, User Testing, Strategy, Play Canvas Implementation, 3rd Party Art Vendor Management

  • Snapchat

    iOS, Android

  • June 2018 - June 2019

    Launched on Snapchat

 
 
 
 
 

• PORTFOLIO BUILD OUT IN PROGRESS • 

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